| Absorb | 20 | 100% | 20 | Leeches 50% damage. |
| Acid | 40 | 100% | 30 | 10% chance to lower Def 1 stage. |
| Acid Armor | - | - | 40 | Boosts Def 2 stages. |
| Agility | - | - | 30 | Boosts Spe 2 stages. |
| Amnesia | - | - | 20 | Boosts Spc 2 stages. |
| Aurora Beam | 65 | 100% | 20 | 10% chance to lower Atk 1 stage. |
| Barrage | 15 | 85% | 20 | Hits 2-5 times in one turn. |
| Barrier | - | - | 30 | Boosts Def 2 stages. |
| Bide | - | - | 10 | Charges for 2-3 turns; returns double the damage received in those turns. |
| Bind | 15 | 75% | 20 | Prevents the opponent from attacking for 2-5 turns. |
| Bite | 60 | 100% | 25 | 10% chance to flinch. |
| Blizzard | 120 | 90% | 5 | 10% chance to freeze. |
| Body Slam | 85 | 100% | 15 | 30% chance to paralyze. |
| Bone Club | 65 | 85% | 20 | 10% chance to flinch. |
| Bonemerang | 50 | 90% | 10 | Hits twice in 1 turn. |
| Bubble | 20 | 100% | 30 | 10% chance to lower Spe 1 stage. |
| BubbleBeam | 65 | 100% | 20 | 10% chance to lower Spe 1 stage. |
| Clamp | 35 | 75% | 10 | Prevents the opponent from attacking for 2-5 turns. |
| Comet Punch | 18 | 85% | 15 | Hits 2-5 times in one turn. |
| Confuse Ray | - | 100% | 10 | Confuses the target. |
| Confusion | 50 | 100% | 25 | 10% chance to confuse. |
| Constrict | 10 | 100% | 35 | 10% chance to lower Spe 1 stage. |
| Conversion | - | - | 30 | Changes user into a new type based on the user's moves. |
| Counter | - | 100% | 20 | If hit by a Normal- or Fighting-type attack, returns double the damage. |
| Crabhammer | 90 | 85% | 10 | High critical hit rate. |
| Cut | 50 | 95% | 30 | No additional effect. |
| Defense Curl | - | - | 40 | Boosts Def 1 stage. |
| Dig | 100 | 100% | 10 | User is made invulnerable for one turn, then hits the next turn. |
| Disable | - | 55% | 20 | Randomly disables an opponent's move for 0-6 turns. |
| Dizzy Punch | 70 | 100% | 10 | No additional effect. |
| Double Kick | 30 | 100% | 30 | Hits twice in 1 turn. |
| Double Team | - | - | 15 | Boosts evasion 1 stage. |
| Double-Edge | 100 | 100% | 15 | Has 1/4 recoil. |
| DoubleSlap | 15 | 85% | 10 | Hits 2-5 times in 1 turn. |
| Dragon Rage | - | 100% | 10 | Does 40 damage. |
| Dream Eater | 100 | 100% | 15 | Leeches 50% damage. Only works on a sleeping Pokémon. |
| Drill Peck | 80 | 100% | 20 | No additional effect. |
| Earthquake | 100 | 100% | 10 | No additional effect. |
| Egg Bomb | 100 | 75% | 10 | No additional effect. |
| Ember | 40 | 100% | 25 | 10% chance to burn. |
| Explosion | 170 | 100% | 5 | Faints the user. |
| Fire Blast | 120 | 85% | 5 | 30% chance to burn. |
| Fire Punch | 75 | 100% | 15 | 10% chance to burn. |
| Fire Spin | 15 | 70% | 15 | Prevents the opponent from attacking for 2-5 turns. |
| Fissure | - | 30% | 5 | Will OHKO the target. |
| Flamethrower | 95 | 100% | 15 | 10% chance to burn. |
| Flash | - | 70% | 20 | Lowers foe's accuracy 1 stage. |
| Fly | 70 | 95% | 15 | User is made invulnerable for one turn, then hits the next turn. |
| Focus Energy | - | - | 30 | Reduces user's critical hit rate. |
| Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. |
| Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. |
| Glare | - | 75% | 30 | Paralyzes the target. |
| Growl | - | 100% | 40 | Lowers foe's Atk 1 stage. |
| Growth | - | - | 40 | Boosts Spc 1 stage. |
| Guillotine | - | 30% | 5 | Will OHKO the target. |
| Gust | 40 | 100% | 35 | No additional effect. |
| Harden | - | - | 30 | Boosts Def 1 stage. |
| Haze | - | - | 30 | Eliminates all stat changes. |
| Headbutt | 70 | 100% | 15 | 30% chance to flinch. |
| Hi Jump Kick | 85 | 90% | 20 | If it misses, user loses 1 HP. |
| Horn Attack | 65 | 100% | 25 | No additional effect. |
| Horn Drill | - | 30% | 5 | Will OHKO the target. |
| Hydro Pump | 120 | 80% | 5 | No additional effect. |
| Hyper Beam | 150 | 90% | 5 | User cannot move next turn, unless opponent was KOed. |
| Hyper Fang | 80 | 90% | 15 | 10% chance to flinch. |
| Hypnosis | - | 60% | 20 | Puts the foe to sleep. |
| Ice Beam | 95 | 100% | 10 | 10% chance to freeze. |
| Ice Punch | 75 | 100% | 15 | 10% chance to freeze. |
| Jump Kick | 70 | 95% | 25 | If it misses, user loses 1 HP. |
| Karate Chop | 50 | 100% | 25 | High critical hit rate. |
| Kinesis | - | 80% | 15 | Lowers foe's accuracy 1 stage. |
| Leech Life | 20 | 100% | 15 | Leeches 50% damage. |
| Leech Seed | - | 90% | 10 | Leeches 1/16 of the target's HP each turn. |
| Leer | - | 100% | 30 | Lowers foe's Def 1 stage. |
| Lick | 20 | 100% | 30 | 30% chance to paralyze. |
| Light Screen | - | - | 30 | Lowers Spc damage done to user. |
| Lovely Kiss | - | 75% | 10 | Puts the foe to sleep. |
| Low Kick | 50 | 90% | 20 | 30% chance to flinch foe. |
| Meditate | - | - | 40 | Boosts Atk 1 stage. |
| Mega Drain | 40 | 100% | 10 | Leeches 50% damage. |
| Mega Kick | 120 | 75% | 5 | No additional effect. |
| Mega Punch | 80 | 85% | 20 | No additional effect. |
| Metronome | - | - | 10 | Picks a random move. |
| Mimic | - | - | 10 | Copies a random move the foe knows. |
| Minimize | - | - | 20 | Boosts evasion 1 stage. |
| Mirror Move | - | - | 20 | Use the attack that your opponent just used. |
| Mist | - | - | 30 | Prevents moves that lower stats from working for 5 turns. |
| Night Shade | - | 100% | 15 | Does damage equal to the user's level. |
| Pay Day | 40 | 100% | 20 | No additional effect. |
| Peck | 35 | 100% | 35 | No additional effect. |
| Petal Dance | 70 | 100% | 20 | Repeats for 2-3 turns. Confuses the user at the end. |
| Pin Missile | 14 | 85% | 20 | Hits 2-5 times in one turn. |
| Poison Gas | - | 55% | 40 | Poisons the foe. |
| Poison Sting | 15 | 100% | 35 | 20% chance to poison. |
| PoisonPowder | - | 75% | 35 | Poisons the foe. |
| Pound | 40 | 100% | 35 | No additional effect. |
| Psybeam | 65 | 100% | 20 | 10% chance to confuse. |
| Psychic | 90 | 100% | 10 | 30% chance to lower Spc 1 stage. |
| Psywave | - | 80% | 15 | Damage is .5x to 1.5x the user's level. |
| Quick Attack | 40 | 100% | 30 | The user always attacks first. |
| Rage | 20 | 100% | 20 | Boosts Atk 1 stage if hit, but can only use Rage after that. |
| Razor Leaf | 55 | 95% | 25 | High critical hit rate. |
| Razor Wind | 80 | 75% | 10 | Charges up the first turn; attacks on the second turn. |
| Recover | - | - | 20 | Heals 50% max HP. |
| Reflect | - | - | 20 | Lowers physical damage done to user. |
| Rest | - | - | 10 | The user goes to sleep for two turns and restores all HP. |
| Roar | - | 100% | 20 | Has no effect. |
| Rock Slide | 75 | 90% | 10 | No additional effect. |
| Rock Throw | 50 | 90% | 15 | No additional effect. |
| Rolling Kick | 60 | 85% | 15 | 30% chance to flinch. |
| Sand-Attack | - | 100% | 15 | Lowers foe's accuracy 1 stage. |
| Scratch | 40 | 100% | 35 | No additional effect. |
| Screech | - | 85% | 40 | Lowers foe's Def 2 stages. |
| Seismic Toss | - | 100% | 20 | Does damage equal to the user's level. |
| Selfdestruct | 130 | 100% | 5 | Faints the user. |
| Sharpen | - | - | 30 | Boosts Atk 1 stage. |
| Sing | - | 55% | 15 | Puts the target to sleep. |
| Skull Bash | 100 | 100% | 15 | Charges up turn one; attacks turn two. |
| Sky Attack | 140 | 90% | 5 | Hits the turn after being used. |
| Slam | 80 | 75% | 20 | No additional effect. |
| Slash | 70 | 100% | 20 | High critical hit rate. |
| Sleep Powder | - | 75% | 15 | Puts the target to sleep. |
| Sludge | 65 | 100% | 20 | 29.7% chance to poison. |
| Smog | 20 | 70% | 20 | 39.8% chance to poison. |
| SmokeScreen | - | 100% | 20 | Lowers foe's accuracy 1 stage. |
| Softboiled | - | - | 10 | Heals 50% max HP. |
| SolarBeam | 120 | 100% | 10 | Charges up turn 1; attacks on turn 2. |
| SonicBoom | - | 90% | 20 | Does 20 damage. |
| Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. |
| Splash | - | - | 40 | No effect whatsoever. |
| Spore | - | 100% | 15 | Puts the target to sleep. |
| Stomp | 65 | 100% | 20 | 30% chance to flinch. |
| Strength | 80 | 100% | 15 | No additional effect. |
| String Shot | - | 95% | 40 | Lowers foe's Spe 1 stage. |
| Struggle | 50 | - | 10 | Has 1/2 recoil. |
| Stun Spore | - | 75% | 30 | Paralyzes the target. |
| Submission | 80 | 80% | 25 | Has 1/4 recoil. |
| Substitute | - | - | 10 | Takes 1/4 of the user's max HP to create a Substitute that takes damage for the user. |
| Super Fang | - | 90% | 10 | Does damage equal to half the foe's current HP. |
| Supersonic | - | 55% | 20 | Confuses the foe. |
| Surf | 95 | 100% | 15 | No additional effect. |
| Swift | 60 | - | 20 | Always hits. |
| Swords Dance | - | - | 30 | Boosts Atk 2 stages. |
| Tackle | 35 | 95% | 35 | No additional effect. |
| Tail Whip | - | 100% | 30 | Lowers foe's Def 1 stage. |
| Take Down | 90 | 85% | 20 | Has 1/4 recoil. |
| Teleport | - | - | 20 | Has no effect. |
| Thrash | 90 | 100% | 20 | Repeats for 2-3 turns. Confuses the user at the end. |
| Thunder | 120 | 70% | 10 | 10% chance to paralyze. |
| Thunder Wave | - | 100% | 20 | Paralyzes the foe. |
| Thunderbolt | 95 | 100% | 15 | 10% chance to paralyze. |
| ThunderPunch | 75 | 100% | 15 | 10% chance to paralyze. |
| ThunderShock | 40 | 100% | 30 | 10% chance to paralyze. |
| Toxic | - | 85% | 10 | Inflicts intensifying poison on the target. |
| Transform | - | - | 10 | Transforms into the foe. |
| Tri Attack | 80 | 100% | 10 | No additional effect. |
| Twineedle | 25 | 100% | 20 | Hits twice in one turn. Each hit has a 20% chance to poison. |
| ViceGrip | 55 | 100% | 30 | No additional effect. |
| Vine Whip | 35 | 100% | 10 | No additional effect. |
| Water Gun | 40 | 100% | 25 | No additional effect. |
| Waterfall | 80 | 100% | 15 | No additional effect. |
| Whirlwind | - | 100% | 20 | Has no effect. |
| Wing Attack | 35 | 100% | 35 | No additional effect |
| Withdraw | - | - | 40 | Boosts Def 1 stage. |
| Wrap | 15 | 85% | 20 | Prevents the opponent from attacking for 2-5 turns. |